The Code Neon Event is now available on FC Mobile and with it the new evolution system.

The Event will be available from March 6 UTC to April 3 UTC (28 Days).

INFO MENU

The Code Neon Event Info Menu will allow you to access all the event information, including the missions and their rewards.



By completing the 3 missions, you will have 28 days to do so, you will be able to claim Coins, URP Mescherano, Neon Shards and the final reward (the Code Neon event stadium).

MAIN MENU

In the menu, the played part of the event begins. You will have skill games and matches, daily and weekly, to claim resources for your team (but mainly you will claim Neon Tokens, useful in the rewards menus).



The event scheme is quite simple, I don't think you need any details about this menu. Try to spend at least 5 minutes of your time every day on this menu and you will be able to claim all the rewards.

REWARDS MENU

In the rewards menu, there will be two available in the 28 days, there will be the evolution of the selected player. For these first two weeks the available players are Gapko, Simons and James, all 3 with OVR 104.


After selecting your player you will need to select the boost for his card. Remember, both the player choice and his boost are irreversible. So be careful with your choice.



At this point you will be able to use Neon Tokens to claim all the rewards of the path and get your own unique and customized version of the selected player.

GALLERY MENU

The Gallery Menu is now a copy/paste of old events, but that's a good thing, because the shards system is something that works and is much appreciated.


In addition to obtaining Neon Shards in the previous menus, you will be able to obtain Shards by using event players in the exchange.

Make your assessments on who you want to claim and count your Shards carefully. I suggest waiting until all the event players are revealed before making your choices.

CONCLUSIONS

The Code Neon Event is very interesting, even if at the moment the released players do not seem exceptional, the evolution of the players is the real news. It is probably still in the experimental phase, but it seems a good solution to create unique and personalized cards (probably they would have been more appreciated if they had a higher OVR).

Personally, after having used up energy and gems in the Team of the Year Event, perhaps the best event of the season, I will play the new event in a relaxed manner, trying to maximize the gain of resources (gems, URP Marscherano and coins) while waiting for a better event.